PERFECT REPTILE CARDS FOR MIDLANE AND BACKLINE AND ALSO PLANT CARDS THAT GAINING ENERGY CARDS.

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OPTION 1:
BARBS STRIKE/ GARISH WORM (1 energy) – Apply poison to target when played in a chain.
WALL GECKO/CRITICAL ESCAPE (1 energy) – reduce damage taken by 15% this round.
CHOMP/ TINY TURTLE (1 energy) – 80 Damage and 50 Shield: Apply Stun to enemy when comboed with at least 2 additional cards.
SCALY LUNGE/ SCALY SPEAR (1 energy) – 100 Damage and 50 Shield: Deal 120% damage when chained with another “Lunge” card.

OPTION 2:
BARBS STRIKE/ GARISH WORM (1 Energy) – 100 Damage and 50 Shield: Apply poison to target when played in a chain
SURPRISE INVASION/ CERASTES (1 Energy) – 80 Damage and 60 Shield: Deal 130% damage if target is faster than this Axie.
CHOMP/ TINY TURTLE (1 energy) – 80 Damage and 50 Shield: Apply Stun to enemy when comboed with at least 2 additional cards.
VENOM SPRAY/ GRASS SNAKE (0 Energy) – 10 Damage and 20 Shield: Apply Poison to target.

REPTILE CARDS FOR BACKLINE/ANTI TERMI/SEMI TERMI:

OPTION 1:

CHOMP/ TINY TURTLE (1 energy) – 80 Damage and 50 Shield: Apply Stun to enemy when comboed with at least 2 additional cards.
ALLERGIC REATION/THORY CATERPILLAR (1 Energy) – 100 Damage and 30 Shield: Deal 130% damage to debuffed targets.
BARBS STRIKE/GARISH WORM (1 energy) – Apply poison to target when played in a chain.
SURPRISE INVASION/ CERASTES (1 Energy) – 80 Damage and 60 Shield: Deal 130% damage if target is faster than this Axie.



OPTION 2:
NUMBLING LECRETION/GRAVELAND (1 Energy) – 30 Damage and 40 Shield: Disable target’s melee card next round.
CHOMP/ TINY TURTLE (1 energy) – 80 Damage and 50 Shield: Apply Stun to enemy when comboed with at least 2 additional cards.
BARBS STRIKE/GARISH WORM (1 energy) – Apply poison to target when played in a chain.
SURPRISE INVASION/ CERASTES (1 Energy) – 80 Damage and 60 Shield: Deal 130% damage if target is faster than this Axie.

PLANT CARDS (GAINING ENERGY)

OPTION 1:

DISGUISE/ LEAFBUG (0 Energy) – 20 Damage and 20 Shield: Gain 1 energy when comboed with another plant card.
AQUA STOCK/ WATERING CAN (1 Energy) – 45 Damage and 80 Shield: Gain 1 energy if this Axie is struck by an Aquatic Card.
VEGETAL BITE/ SERIOUS (1 Energy) – 30 Damage and 30 Shield: Steal 1 energy from your opponent when comboed with another card.
NIMO/ TAIL SLAP (0 Energy) – 30 Damage: Gain Energy when comboed with another plant.



OPTION 2:

ISGUISE/ LEAFBUG (0 Energy) – 20 Damage and 20 Shield: Gain 1 energy when comboed with another plant card.
AQUA STOCK/ WATERING CAN (1 Energy) – 45 Damage and 80 Shield: Gain 1 energy if this Axie is struck by an Aquatic Card.
VEGETAL BITE/ SERIOUS (1 Energy) – 30 Damage and 30 Shield: Steal 1 energy from your opponent when comboed with another card.
CARROT/ CARROT HUMMER (1 Energy) – 70 Damage and 40 Shield: Gain 1 energy if this Axie’s Shield breaks. Can only trigger once per round.






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